MajorMUD 1.11p (DOS) for MBBSEmu

Need help getting a specific Module working in MBBSEmu? This is your place! The community is here to help you resolve any issues you might be running into getting your favorite game working in MBBSEmu :)
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enusbaum
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MajorMUD 1.11p (DOS) for MBBSEmu

Post by enusbaum »

Hey Folks!

With the latest release of MBBSEmu v1.0-alpha-050321, we're officially calling on folks to give MajorMUD 1.11p a whirl!

This latest version of MBBSEmu has several specific changes that were required to support MajorMUD 1.11p:
  • Support for oddly formatted MSG File (WCCMMHLP) (PR)
  • Additional APIs for File I/O (PR)
  • Support for running WCCMMUTL.EXE during Startup & Cleanup (PR)
  • Support for HUGE unsigned INTs in Btrieve (PR)
As previously reported, MajorMUD uses a method of writing out to the console which involves writing to video memory (versus stdio/INT 21h), so you won't see any output from the EXE at this time, but you will see the cursor moving all over the screen due to the INT 10h calls. Just be patient during startup, and it should kick off just fine :D

Please give MajorMUD 1.11p a download and report any issues you run into on the MBBSEmu GitHub Repo!

MajorMUD 1.11p for MBBSEmu: Download
Developer, Reverse Engineer, MBBS/WG Enthusiast
Maintainer of The MajorBBS Emulation Project :geek:
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